Quick Start: Android
Get VLPlay SDK running in your Android project in under 5 minutes. [PLACEHOLDER] This guide assumes you have already created a VLPlay application on your VLPlay representative and have your App ID ready.
[PLACEHOLDER] VLPlay SDK for Android is distributed via Maven. Add the dependency to your Gradle files, initialize the SDK in your Application class, and you are ready to call any SDK feature.
Step 1: Add Dependency
Add the VLPlay Maven repository and SDK dependency to your project:
settings.gradle.kts
dependencyResolutionManagement {
repositories {
google()
mavenCentral()
maven { url = uri("https://maven.vlplay.vn/releases") }
}
}
app/build.gradle.kts
dependencies {
implementation("vn.vlplay:sdk-android:1.0.0")
}
Step 2: Initialize the SDK
MyApplication.kt
import android.app.Application
import vn.vlplay.sdk.VLPlaySDK
class MyApplication : Application() {
override fun onCreate() {
super.onCreate()
VLPlaySDK.initialize(
context = this,
appId = "YOUR_APP_ID",
clientSecret = "YOUR_CLIENT_SECRET"
)
}
}
Step 3: Verify
MainActivity.kt
import vn.vlplay.sdk.VLPlaySDK
class MainActivity : AppCompatActivity() {
override fun onCreate(savedInstanceState: Bundle?) {
super.onCreate(savedInstanceState)
val version = VLPlaySDK.version
Log.d("VLPlay", "SDK initialized: $version")
}
}